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Island Siege Second Edition

Created by APE Gamer

A card game of colonization in the West Indies. Build forts and buildings, and send your ships to lay siege to the enemy!

Latest Updates from Our Project:

Production Progress, Giveaway Geek, and Monuments Stretch Goal Pt 1
almost 4 years ago – Mon, May 18, 2020 at 10:24:05 AM

Just a short update on a few topics.

Production Progress

Okay, this section is a little boring, so feel free to skip to the next part. Here it is, though, since I promised in the last update that I'd do it.

It's weird to talk about production progress before the KS project even ends, but here we are. Since we already have a first edition, there's really only a very little work to do. 

  • The box is a different size. The box top was easy, since it's just the amazing James Maxwell siege art. The new box size gives us quite a bit of room on the box bottom for more information about how the game works, so that's being updated.
  • Rulebook. The bigger box let's us make the rulebook larger, which is good since we have a lot more to cover, including 3-4 player rules and Coquina. The solo rules and new expansion(s) are in separate documents.
  • Address the issues distinguishing the gray from the black flag icon. A few of you have mentioned this, and we knew it was a problem from the last print run. Testing has shown that changing the gray flag color on the dice to be much lighter does the trick nicely.

We hope that we can get them 100% as soon as the project completes.

Giveaway Geek

I started a campaign on Giveaway Geek to give five lucky winners a copy of Island Siege. Tell your friends to sign up - it's free!

Monuments Expansion

We're moving steadily to the $19K goal and the Monuments expansion. Monuments includes rules and two boards that serve two purposes. I'll cover the simple purpose in this update. One side of the boards includes islands for a general supply. Use this side of you're not playing with the Monuments rules and want a sexy place to put the unused cubes!

More on the other side of the Monuments boards, along with the rules, in the next update!

Stay safe!

Island Siege Solo Rules
almost 4 years ago – Wed, May 13, 2020 at 08:15:19 PM

As we mentioned in the project text, one of the big changes to this anniversary edition are the Ghost Captain rules. A vengeful rival once thought dead has returned to haunt your colonization efforts!

Because you asked, here are the solo rules for download!

We're just $1000 away from funding, and then we'll have lots of time to reach the stretch goals. More on those in the next update, along with the rules for both Captains and Monuments.

Stay safe out there!

Stretch Goal 1 - the Captains
almost 4 years ago – Wed, May 13, 2020 at 08:06:16 PM

As I write this, we're closing in on the first stretch goal, the Captains! The Captains expansion adds 20 unique cards to the game that provide powerful new Leadership options. 

Leadership options are used the attack phase after rolling. Any leadership symbols:

can be spent. By default, these can be spent to eliminate opponents' ships, but ships themselves also provide leadership abilities. 

The Captains expansion gives even more ways to spend the symbols. 

Leadership symbols are used to purchase Captain cards, at a cost of one symbol per card, and also to play the cards. The cost to play is indicated on the top left of the card. Note that more powerful cards require more symbols.

Jared Blando created the art for the four captains.

The Captains rules have been uploaded and linked in the project.

Next project update - Printing Status. That's right, we're moving to get the printer started even before the project closes!

Stay safe!